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Katelyn Malmsten

Contact:

E-mail: Katelyn.Malmsten@gmail.com

 

Download Resume:

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Art Skills
  • Photoshop

  • Concept Design

  • Illustration

  • Foundational sketching and drawing skills

  • UI design

  • Basic texturing

  • Basic knowledge of Maya

General Skills
  • Basic knowledge of HTML and Java

  • Time management

  • Team player

  • Quick learner

  • Works well with art direction

  • Passionate about games

Education

The Art Department, 2011 – December 2013

  • Major: 2D Entertainment Design

  • Focus was on concept art with classes in additional topics such as industrial design, UI design, storyboarding, animation and illustration

 

University of Washington, B.A of Fine Arts: Drawing and Painting, 2007 – 2011

  • Designed a game outline and exhibited concept and promotional illustration work as capstone project in group show at the Rome Center, 2010

  • On Dean’s list for 5 consecutive quarters

 

Experience

Character Concept Artist

Lich Labs, January 2013 – November 2013

  • Created character designs and 2D promotional assets for Children of the Void, an indie RPG

  • Participated in construction of the Game Design Document, and game design meetings

 

Lead Concept Artist

Smubo Entertainment, March 2011 – October 2011

  • Provided concept art for unpublished fantasy RPG, including characters, creatures, architectural and environmental designs

  • Participated in game design meetings and had a large role in defining the visual style for the game

  • Managed other artists, both 2D and 3D

2010 - present

2010 - present

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